Teamfight Tactics patch 11.7 notes

There are only two patches left before the next set, Reckoning, so it’s time to turn this party up with a patch full of fresh, fun, and fantastic four-cost win conditions.

Welcome to the After Party,

What a FESTIVAL! We’ve had dragons, Lucky Lanterns, a Chosen revamp, reroll comps, fast 9 comps, and who can forget Choncc! And now that the Fates Worlds patch, 11.6, is locked for the competitors to duke it out on the world stage, we can move on to the after party! Our after party brings more new, fun, and fantastic win conditions with buffs to champs that have been on the outskirts of the Festival until now. Let’s get this after party started!
Rodger "MinionsRpeople2" Caudill

Patch Highlights

Traits

After demoting Vanguard to CarpoolGuard in 11.5, we’re giving it back some tankiness at max rank.
  • Vanguard Armor: 100/250/500/800⇒100/250/500/1000

Champions

Tier 1


Nidalee carry’s going to be feline’ mean spearitied after this one.
  • Nidalee Javelin Toss Damage: 100/175/300⇒100/175/350

Tier 2


Vlad’s been clot up in the late game even when at three stars. The totally not-a-vampire blood mage will feel less like a hemogoblin and more like the behemoth team drainer he was made to be.
  • Vladimir Transfusion Damage: 400/600/900⇒400/600/1000

Tier 3


It’s no axecident that we’re buffing all these lesser played carries. From utilkity carries, to tank carries (see Tier 4), don’t be disarmed by the new furmidable team comps that arise this patch.
  • Darius Fortune’s Guillotine Damage Falloff upon reset: 25%⇒25/20/10%
  • Irelia Bladestorm Disarm Duration: 2.5/3/4⇒2.5/3/5 seconds
  • Yuumi Zoomies Heal: 30/45/75%⇒30/45/90% missing Health

Tier 4


Some of these lesser used 4 cost carries have been shackled to being the team’s tank, or trait top off. But now, they’re erupturing with pig-me-up buffs to help them swinedle a win for you feather or not your opponents are ready. One thing to pay ashention to here is the change in Shen’s mana lock duration, which allows him to build up Mana half way through his shield’s duration at 3 stars.
  • Aatrox Infernal Chains Damage: 400/600/2000⇒400/600/2500
  • Cho’Gath Rupture Damage: 200/400/1500⇒200/400/2000
  • Talon Truestrike Bonus Damage: 100/150/400⇒150/200/600
  • Shen Max Mana Lock Duration: 4/4/8⇒4 seconds
  • Sejuani Firecracker Damage: 100/200/800⇒100/200/1600
  • Xayah Featherstorm Return Damage: 100/200/400⇒100/200/600

Ranked

  • We've made changes in our MMR systems to create more consistency in LP gains/losses. You should see a smoother climb (or fall) going forward.

Bug Fixes

  • Just in time: Fixed a bug where Zilean’s Rewind Fate would fizzle if his initial target died during his cast animation