Teamfight Tactics patch 16.7
16.7 is a smaller patch following up on our 16.6 changes ahead of the Tactician’s Crown!
It's the Tactician's Crown Patch
Patch 16.7 is a smaller patch following up on our large Unlock Condition change patch,16.6. We're generally happy with where balance landed for 16.6, so with 16.7 being our Tactician's Crown Patch we're implementing smaller, safer, focused changes.
Katie "Riot Ukime" Guo
Rodger "Riot Prism" Caudill
PATCH HIGHLIGHTS
LARGE CHANGES
Large, like the lucky energy we're giving our Tactician's Crowns competitors for the March 27-29 tournament! I hear we're also announcing something else around then…
UNITS: TIER 2
With Yordle's power cap in check from our Yordle(8) grab bag nerfs last patch, we're able to free up some power for reroll variants.
- Teemo Primary Target Damage: 130/200/330/460 AP ⇒ 130/200/375/550 AP
- Tristana Spell Damage: 250/375/600/825 AD ⇒ 265/400/660/920 AD
UNITS: TIER 3
Our dearest boy has yet to be anything besides an HP bar on the board, but he's not even good at that. We're giving Kobuko's ability a self-healing buff so he can stick around a bit longer on your board.
Despite several Vayne buffs, she has yet to recover from our Kraken's nerf many patches ago. We're trying one more buff for her and if this one doesn't make her at least B tier, then we're just going to give up and make her AP in the for fun patch (the last patch of the set past our Tactician's Crown patch).
- Kobuko Self Heal Amount: 180/240/300 AP ⇒ 200/280/450 AP
- Vayne Ability Damage AD: 110/165/285 AD + 6/10/15 AP ⇒ 120/180/310 AD + 10/15/25 AP
UNITS: TIER 4
Kai'Sa can build AD? How bout that? Kai'Sa's AP build has outperformed her AD variant, so we're giving a bit of love to our Kai'Sa mains who have a few too many Swords on hand.
Turns out that Yunara was carried by Sett, and with him nerfed, she lacked the support to finish boards off.
- Kai'Sa AD Form Spell Damage: 39/63/150 AD ⇒ 42/68/150 AD
- Seraphine Crystal Damage: 35/55/300 AP ⇒ 40/60/300 AP
- Yunara Spell Attack Speed: 80/80/300% ⇒ 90/90/300%
UNITS: TIER 5
For our 5-costs we're mostly following up on our Unlock changes from the last patch.
Galio's priority has risen with his accessibility, so we're shipping a durability nerf that will double as a damage nerf, since his ability scales with his resistances.
Ryze is too strong, especially at two-stars, with his newfound 4 Region comp. We're going lighter on his one-star version, since it's not too far over.
Our T-Hex buff may look dramatic, but with their time needed to channel their ability, it won't end up being too significant. And yes, we simmed multiple Rageblade T-Hex—it is not good.
- Aatrox Spell Damage: 85/170 AD ⇒ 100/185 AD
- Galio Resists: 65 ⇒ 55
- Ryze Spell Damage: 255/460 AP ⇒ 250/430 AP
- Sylas AS: 1.0 ⇒ 0.9
- T-Hex Base AD: 85 ⇒ 110
- Xerath Ancient Treasures Cost: 15g ⇒ 20g
- Xerath Desert Golems Bonus Resists: 45 ⇒ 25
- Xerath Desert Golems Bonus AS: 60% ⇒ 30%
- Xerath Oasis's Reprieve Teamwide Heal: 25% ⇒ 18%
AUGMENTS
We're bringing down our best performing Augments across all tiers of play.
We're also removing Promised Protection which has yet to promise me a top four.
Lastly, we're temporarily removing Walk the True Path II, our only path to Ionia's Prismatic. It's not ideal to do so, but it's currently too OP to let into our Tactician's Crown patch, especially since it's currently bugged to appear on the Path of Enlightenment (XP) where it is an even more consistent Augment.
- Ascension Damage Amp: 40% ⇒ 35%
- Aura Farming Round: 4-2 ⇒ 4-3
- Bringer of Ruin Health Per Takedown: 40 ⇒ 30
- Component Heist Number of Combats: 4 ⇒ 5
- Dragonguards Shield Amount: 100% of Jarvan's Shield ⇒ 75% of Jarvan's Shield
- Dragonguards Jarvan Damage: 100/120/140/175% Resists ⇒ 100/100/125/150% Resists
- Malicious Monetization Initial Gold: 10 ⇒ 7
- Promised Protection Removed
- Walk the True Path II Temporarily Removed
- Wild Growth Moved to 3-2 only
BUG FIXES
- Yone will no longer lock himself from attacking at the start of combat after starring up
- Ixtal's quest “No items on bench” will ignore the player's strongest Galio, similar to Slammin'
- Braum can no longer sometimes block his allies' Hextech Missiles during his spell
- Two Much Value disabled in Tocker's Trials due to a bug
- Fizz will no longer occasionally have 0 Mana when reinforcing in Double Up
REVIVAL: FESTIVAL OF BEASTS
What's up beast? There's a party, and it's still going just for you (and the other players enjoying our recent Revival).
UNITS
Aside from a few nerfs, we're focused on buffs with 16.7, especially to our lower cost champs, who've been struggling to find their footing. Highlights include buffs to three low-cost Cultists (will Cultist reroll be a thing?), Tahm Kench getting a nice DR buff to make unkillable three-star TK a thing (hopefully), and Ornn's stun duration getting reduced.
- Brand Damage: 250/400/600 ⇒ 270/425/635
- Elise Bonus HP: 40/60/80% ⇒ 45/65/85%
- Elise Health on Hit: 40/60/80 ⇒ 45/65/85
- Tahm Kench Flat Damage Reduction: 15/25/50 ⇒ 20/30/60
- Tristana Damage: 50/75/115 ⇒ 55/85/130
- Twisted Fate Damage: 180/270/400 ⇒ 195/295/440
- Braum Base HP 850 ⇒ 900
- Jarvan Damage: 200/300/500 ⇒ 210/315/520
- Pyke Damage: 150/225/325 ⇒ 140/210/315
- Vladimir Damage: 350/525/790 ⇒ 375/565/845
- Zed Every 3rd Attack Bonus Damage: 40/80/100 ⇒ 50/90/110
- Irelia Base HP: 900 ⇒ 950
- Katarina Damage: 345/520/825 ⇒ 355/535/850
- Kennen Damage: 350/550/800 ⇒ 365/565/875
- Kindred Damage: 360/540/865 ⇒ 390/585/935
- Neeko Damage: 150/225/350 ⇒ 160/240/385
- Shyvana Dragon Form Bonus Magic Damage: 125/250/500 ⇒ 135/260/500
- Veigar Damage: 400/600/900 ⇒ 400/600/877
- Chogath Base HP 1200 ⇒ 1250
- Olaf Basic Attack Damage Percent: 40/40/40% ⇒ 35/35/35%
- Sejuani Base HP 1100 ⇒ 1200
- Tryndamere Damage: 120/180/270 ⇒ 110/165/250
- Ornn Stun Duration: 2/2.5/15 ⇒ 1.5/2/15
TRAITS
Is Spirit Sharpshooter back?
- Ninja AD/AP: 50/140% ⇒ 55/150%
- Enlightened Mana Increase: 50/100/150/250% ⇒ 60/110/160/260%
- Sharpshooter Ricochet Damage Reduction: 55/50/45% ⇒ 50/45/40%

