/dev
Dev
Dev: Hyper Roll and Game Modes Update
We're spinning down Hyper Roll and welcoming new modes, events & Revivals throughout the year.
Dev
Dev Double Up: Making Unbound and Chibi Tacticians
TFT devs in Singapore team up to show how they make Tacticians and celebrate the Year of the Snake.
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/Dev Quality of Life Improvements
A quick check-in on some of the evergreen quality-of-life improvements ahead of our next set!
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/Dev TFT: Magic n' Mayhem Learnings
A reflection on Magic n' Mayhem with our Director of Game Design, Riot Mort.
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(TF)T-Minus Ten Weeks: The Story of TFT (Part 2)
Throwing away the prototype and starting fresh with 10 weeks to go.
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(TF)T-Minus Eighteen Weeks: The Story of TFT (Part 1)
What do you get when you add 12 devs, eight weeks, and League of Legends together? TFT, obviously.
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/dev: Teamfight Tactics: Galaxies Systems Update
The Carousel, Economy, Items and more get an update in TFT: Galaxies.
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/dev: TFT: Rise of the Elements Learnings
Counters, disables, board clarity, balance, The Spatula, and more.
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/dev: TFT: Galaxies Team Compositions
Take a sneak peek at some of the upcoming origins, like Star Guardian and Mech-Pilot!
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/dev: Introducing TFT: Galaxies
A new set is on the horizon, so we’d like to share the new set mechanic for TFT: Galaxies.
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/dev: TFT Set 1 Learnings
Champion balance, randomness, rate of changes, disables, counters, and more.