Teamfight Tactics patch 17.8
Time to get class(ic)y!
Choncc’s Lore & Legends is getting a Classic twist and becoming Choncc’s Classic Treasure, so queue up and take a stroll down memory lane if you’re a LoL enthusiast or just enjoy the fun, loot-powered chaos entering the Convergence! We’ve also got a smaller patch for Space Gods that brings a few changes that’ve slipped in from the Enchanted Wilds.
Rodger "Riot Prism" Caudill
Katie "Riot Ukime" GuoPATCH HIGHLIGHTS
ENCHANTED WILDS
We're hard at work on our next set, Enchanted Wilds, which will go to PBE on July 28th. To learn more about the set, check out our latest Dev Drop, or shorter bite-sized content.
CHONCC’S CLASSIC TREASURE
Choncc’s Lore & Legends is getting a Classic twist! Get ready for League Classic PvE monsters, Kayle’s tribunal, past classic items like Heart of Gold, and more!
- Choncc’s Classic Treasure goes live shortly after the patch deploys
- Brings League Classic elements to Choncc’s Lore & Legends
LARGE CHANGES
Large, like my anticipation for Enchanted Wilds
TRAITS
Anima Squad is very good and quite easy to hit (I heard the tech is to roll for it on 2-5). We’re lowering the power of its strongest cashout items while adjusting a few of the Anima (5) loot drops.
Morgana is picking up a new trait, Conduit, so with the class getting an additional (and powerful) tank, we’re giving it a slight nerf.
Psionic (4) still hasn’t had its chance to unleash its full potential. We’re tuning up the Psionic items to encourage further commitment to the trait.
- Anima Squad Items:
- The Annihilator: AP: 30% ⇒ 25%, Mana Regen: 5 ⇒ 4
- Iceblast Armor: Stun Duration: 2s ⇒ 1.5s, Shield Amount: 25% ⇒ 20%
- Lioness’ Lament: Armor + Magic Resist: 30 ⇒ 25, Resist Steal: 4 ⇒ 3
- Anima Squad (5) Loot Table:
- New Options: 9 Gold / 2x 4-cost / 3x Tiny Duplicators + 3g
- Removed Options: 1x Thieve’s Gloves / Voyager Emblem
- Adjusted Options: 2x 5-cost + 1g ⇒ 1x 5-cost + 3g, Challenger Emblem + 1g ⇒ Challenger Emblem, 1x Component + 5g ⇒ 1x Component + 2g
- Conduit (5) Ally Mana: 3 Mana Regen ⇒ 2 Mana Regen
- Psionic (4) Items:
- Biomatter Preserver: Base Health: 550 ⇒ 650, Increased Healing: 22% ⇒ 30%
- Drone Uplink: 2nd Drone Damage: 20% ⇒ 30%
- Malware Matrix: Damage Amp: 10% ⇒ 15%, Cleave Damage: 75% AD ⇒ 100% AD
- Target-Lock Optics: AP/AD: 20% ⇒ 30%, Heal: 20% ⇒ 30%
UNITS: TIER 1
Briar and Twisted Fate have had their patches, but it’s been a few since these 1-costs have made it to the mid-game as itemized carries.
- Briar AD: 35 ⇒ 40
- Twisted Fate Maximum Spell Damage: 410/610/920/1565 AP ⇒ 450/675/1015/1725 AP
UNITS: TIER 2
N.O.V.A. reroll with Jax popped up in the meta after our Tactician’s Crown when players finally realized how good Akali is. We’re lowering her N.O.V.A. strike bleed damage to keep her from cutting above the rest of our reroll comps.
A bit of the magic from Enchanted Wilds has leaked into Space Gods, bringing Gnar the Brawler trait he has as a 5-cost in our next set.
- Akali N.O.V.A. Strike Damage per Second: 15/22/28 AD ⇒ 14/18/25 AD
- Gnar is now also a Brawler
UNITS: TIER 3
Two-tanky (Gold Augment) uses Samira’s passive and knockup to become one of our most consistently dominant comps. We’re lowering the duration and damage on her passive so that clicking the Augment is less of a guarantee for top four.
Diana has some powerful Arbiter combinations, but there’s more to cook up here, so we’re giving her a little lift in cast frequency (and a small shield nerf) that will allow for even more combos!
- Miss Fortune Replicator Damage AD: 275/415/660 AD ⇒ 300/450/675 AD
- Miss Fortune Conduit Spell Damage AD: 80/120/190 ⇒ 90/135/225 AD
- Samira Passive Damage: 55/80/130 AD ⇒ 45/68/115 AD
- Samira Knockup Duration: 1s ⇒ 0.75s
- Diana Mana: 0/50 ⇒ 0/40
- Diana Shield: 275/325/515 AP ⇒ 230/280/450 AP
UNITS: TIER 4
As an Invoker in our next set, Morgana is also benefiting from the enchanting powers of Set 18. We’re adding the similar mana-focused class to her, alongside a small compensation nerf to invoke some new Conduit boards!
- Morgana is now also a Conduit
- Morgana Mana: 30/80 ⇒ 45/95
- Morgana Base Heal: 600/700 AP ⇒ 550/650 AP
- Riven Small Cast Damage: 90/135 AD ⇒ 100/150 AD
- Riven 3rd Cast Damage: 160/240 AD ⇒ 180/270 AD
UNITS: TIER 5
Speaking of Augments that give free top-fours, don’t sleep on this one.
- Zed Health Penalty: 33/40% ⇒ 25/35%
AUGMENTS
- Cosmic Restart Rerolls: 8 ⇒ 15

