The magic of the Dragonlands often evades any scholarly attempt to define it. We academics can only hope to approximate an understanding of its peculiarities, and perhaps that's what makes it such a grand place, indeed! This text compiles the sum of our knowledge on the region, but remember: what one discovers in this mysterious archipelago is wholly reliant on the openness of one's mind, and the vividness of one's imagination!
From the turbulent Tempest islet to the corrupted Whisper Realm, these magical beings reign over the Dragonlands' skies and seas.
As the Dragon of the Tempest, Ao Shin's mighty roar churns both sea and sky, sweeping the realm with savage storms. He calls down bolts of lightning from the heavens to strike fear into the hearts of any who dare challenge him!
Aurelion Sol, Astral Dragon and Star Forger of old, once roamed the celestial realm alone. Now, he aids his fellow Astral champions in the Convergence by tearing a black hole in the very fabric of spacetime and casting his enemies into the cosmos!
Daeja rides across the realm of Mirage on winds as restless as her own spirit. She searches for her long-lost mate, hoping one day to be reunited, and unleashes those bitter gales of grief and heartbreak toward whomever stands in the way of her quest.
Idas, the Shimmerscale Dragon, destroyed her devoted acolytes when she realized they only coveted her riches. She now shields herself in gilded scales—a desperate plea for the reverence she once enjoyed—which also grant her swiftness and healing.
A resolute symbol of peace and serenity, the dragon Shi Oh Yu is often depicted in legends as a jade statue. This form grants her protection and the wisdom to tap into the ancient fighting techniques of her disciples.
The Ragewing Shapeshifter Shyvana was once so consumed by fury that her dragon aspect devoured her humanity. Awaken her wrath at your peril—she's been known to divebomb battlefields and take out entire legions with her breath of flame.
Driven mad by forbidden magic, the dragon Sy'fen now rampages through the Whisper Realm. He feeds on the very unfortunate souls of those he encounters, leaving a path of unholy destruction and despair in his wake.
Though many a mortal braves the pilgrimage to leave offerings at the Draconic Shrines, only a chosen few are granted the magical favor of Draconic Augments.
Unstable magic transforms the leftmost champions on your bench
In pairs, champions amplify one another's strengths.
Command your units to hold their position and gain untold riches!
Save your gold... experience demands a steeper price.
Cheat death once and prepare your revenge.
Many diverse peoples and all manner of beasts call the Dragonlands home. Learn more about this fantastical melting pot of traits!
Astral champions manifest astral orbs every so often, and those orbs respond to Astral power in kind. They infuse champions' abilities with the great and unfathomable power of the very cosmos itself!
Dragons are a territorial bunch, only lending extra help to those mortals who haven't sought another dragon's favor. They need additional room to maneuver, but gain more health and origin points.
Guild champions appear to seek strength in their differences, each carrying a unique bonus that brings balance to the group as a whole. Makes the dream work, as they say.
Jade champions summon resolute little statues that have been imbued with mysterious magic, each one amplified by the power of other Jade allies.
With Mirage champions, nothing is ever as it seems, and their granted bonuses as changeable as the winds... sorry, what were we talking about again?
Fueled by rage rather than mana, these champions are granted special buffs as they succumb to their fury. Also, they simply can't take a joke.
Revelers love to... well, revel, no matter the occasion! Keep an eye out for errant pyrotechnics when these champions take the field.
Scalescorn have little regard for Dragonkind, and only reach their true potential when they don't have to share the glory of the battlefield. It's probably for the best: a board can only accommodate so many egos.
Shimmerscale champions gain exclusive entry to a gilded trove of powerful items. And they certainly won't share the wealth, though they love telling you they can probably get you "on the list..."
With magic from infinite timelines at their disposal, the Spell-Thief steals and slings enchantments from any dimension they please (and some they don't).
Behold the power of the stars! As the Starcaller invokes the heavens for the first time in battle, Tacticians may invoke the same healing magic for themselves.
Tempest champions bring the sky's fury down upon their enemies, and supercharge the speed of their own attacks. (When offered a handshake, it's best to refuse, unless one enjoys one's hair standing raptly at attention.)
If the challenge of training your very own dragonling sounds appealing, it's imperative you bring enough snax... lest your trainee see your fingers as a suitable alternative!
Those who haunt the Whisper Realm cut their enemies down to size, literally, siphoning armor and magic resistance from their targets. I shudder to think what would happen if they struck a more diminuitve victim!
These lands, like their winged paragons, can be quite fickle. Over the centuries, local inhabitants have learned to adapt their behaviors and traits to such magical vagaries.
Time and again we've observed the Assassin's ability to leap great distances and deal critical damage with lethal accuracy. These Assassins are no exception.
The Bard is certainly an odd creature, and little is known about the [sic] "Doot" they gift to dancing allies—only that such a gift seems to attract champions of a legendary sort.
There's no question that bruisers can take whatever they dish out! They offer robust health bonuses for allies and double for themselves.
Always armed with explosive ordnance, Cannoneers can check even the rowdiest crowd of opponents with every fifth attack.
You'll find Cavaliers leading from the front, gaining armor and magic resistance as they charge headlong into the fray. They make for a fearless ally and quite fearsome opponent.
The Dragonmancer/Dragon symbiosis is a fascinating study indeed! Dragonmancers empower their chosen Ancient Dragon's health and abilities, scaling per champion star.
Where there's mana to be found, an Evoker will harness it! Anytime an ability is cast, their own mana is replenished. Quite the marvel of efficiency, is it not?
When one finds oneself in a bind, ask a Guardian to lend their shield! Guardians grant protection to themselves and their closest ally upon falling below half health for the first time.
Legends demand the ultimate price, consuming their adjacent ally entirely! However, their allies sacrifice is not in vain, as Legends absorb the health and armor of their dearly departed worshippers.
As our observations continue to suggest, Mages draw power from power, casting twice and enhancing the abilities of all allied Mages!
Few are as well-acquainted with the intricacies of sorcery as a Mystic. Thus, they can easily protect their allies from all manner of magical mischief.
The health of the Shapeshifter transforms as they do, granting them more to draw from and also healing them in the process. Their secondary form is a magnificent sight to behold (though we suggest doing so from a safe distance)!
Notoriously difficult to track, the Swiftshot does their best work from afar, and relies upon honed reflexes to stay quick on the draw.
Warriors, by nature, offer little in the way of nuance, which is just fine by us! Call a spade a spade, if you willl. Each strike of their weapon has a chance to empower the next.
There are as many theories on the origin of the Treasure Dragon as there are scholars in the Dragonlands, but one fact remains consistent across all intellectual discourse: despite their benevolent and generous nature, they appear to send Raptors fleeing for the hills. Accept the dragon's first offer for free... or tithe as many coins as you can spare for the chance to discover a different hoard of treasure!