Teamfight Tactics patch 11.6 notes
11.6 puts the focus on balance nudges to maintain our balanced game state.
Welcome Fated Champions,
After two of our biggest non-set patches, we’re turning our focus to minor nudges to maintain our balanced game state through the global competition season. We’re at a fairly balanced state, so the notes are light this time around, allowing you some extra time to cheer on your favorite competitors as we approach the Fates Championship!
NA Groupie, Rodger "MinionsRpeople2" Caudill
Mid-Patch Updates
Balance Changes March 24th
Because this is the patch Worlds events will be played on we are taking extra care to make more minor adjustments. We’re reducing the power of starred-up Tristana and Kayle carries as well as the Mage trait, that have all been performing a smidgen too well. The Neeko buff gives her favorite composition, Vanguard-Mystics, a small buff after our Vanguard nerf last patch.
- Tristana Rapid Fire on hit magic damage: 30/60/90 ⇒ 40/60/80
- Neeko Blooming Burst Damage: 200/300/400 ⇒ 250/350/450
- Kayle Divine Ascension wave bonus damage: 100/150/400 ⇒ 100/140/350
- Mage Bonus Spell Power: 80/105/135% ⇒ 80/105/130%
Bugfix March 24th
- Fixed a bug where Veigar’s spell would fail to finish casting if he was stunned mid-cast
Bugfixes March 18th
We oopsied with Frozen Heart’s attack speed slow debuff, allowing the slow to last longer than intended. With all this winter weather, Sett’s had too much time to work on his abs. Beach season isn’t till next set, bro.
- Frozen Heart’s Attack Speed debuff no longer lingers on a target after the target leaves the item’s radius
- Sett will no longer retreat to do sit-ups while casting Showstopper
Patch Highlights
Champions
Tier 1
Diana orbits back into the notes with a, *checks moon phase calendar*, buff as the moon waxes (approaches full). Despite her recent buff last patch, Diana is still getting outshined by the sun-dwelling 1 costs. We’re also buffing our favorite battle tops (see Tier 3 as well), so give Warlord a spin.
- Diana Attack Speed: 0.65 ⇒ 0.7
- Garen Judgement Damage: 450/675/1125 ⇒ 450/675/1250
- Tristana Rapid Fire Attack Speed: 60/70/90% ⇒ 60/65/70%
Tier 2
Lulu’s been the overtime Queen for a while with a double cast CC chain plus crazy bonus health. By cutting the double cast on the same unit, we’re giving Overtime Lulu a nUrf. Sinking in win rate with the Vanguard nerf from last patch, Nautilus’ anchor will weigh him down a bit less. Vi’s armor shred is being adjusted to match our new shred debuff tiers, but we’re giving her some more punch as compensation.
- Lulu can no longer target the same unit twice with Wild Growth in one Mage double cast
- Nautilus Mana: 75/150 ⇒ 85/150
- Vi Denting Blow Armor Shred: 40/60/80% ⇒ 40/50/70%
- Vi Denting Blow Damage: 250/400/800 ⇒ 250/425/850
- Zed Contempt for the Weak AD Steal: 20/25/30% ⇒ 30/30/30%
Tier 3
The forecast for tonight shows three stars, and a risk of severe Bladestorms. In other news, spinny girl Kat is getting more spin to rip through the mid-game more effectively, go ahead and let her rip.
- Irelia Bladestorm Damage: 200/300/550 ⇒ 200/300/700
- Katarina Death Lotus Damage: 600/900/1500 ⇒ 650/1000/1500
Tier 4
We stole two of these changes from the balance team in our spin off game mode, @leagueoflegends. Can you identify which two?
- Cho’Gath Armor: 60 ⇒ 70
- Cho’Gath Magic Resist: 40 ⇒ 60
- Olaf Attack Damage: 90 ⇒ 85
- Talon Attack Damage: 90 ⇒ 95
- Talon True Strike Base Damage: 85/135/400 ⇒ 100/150/400
Tier 5
Yone’s got me telling my Vanguard comp, “Tanks for nothing.” But make no Mysticake, this nerf only affects him at three stars. The nerf also aligns him with our new shred debuff tiers.
- Yone Seal Fate Armor and Magic Resist Shred: 60/60/80% ⇒ 60/60/70%
Items
Locket has been an insane slam item that’s been scaling far too well into the late game. This nerf maintains its identity as an early game slammer, but decreases its effectiveness late game. Last Whisper has been a go to item with the rise of tanks across all regions. We’re giving it a tweak that will ultimately weaken the item.
- Ornn’s Eternal Winter Attack Speed Slow: 50% ⇒ 35%
- Last Whisper Armor Shred: 80% ⇒ 70%
- Last Whisper Shred Duration: 3 ⇒ 5 seconds
- Locket of the Iron Solari Shield: 300/375/500 ⇒ 300/350/450
- Sunfire Cape is no longer Unique. Each Sunfire Cape on a unit will search for its own burn target every 2 seconds. Burn baby burn!
Bugs
- Demoted: Keeper 4 is now properly a silver trait
- Fixed a bug where Zilean’s Rewind Fate failed to find targets if Zilean was in the Zhonya’s Paradox invulnerable state
- Get Back Here: Darius no longer fails to deal damage with Fortune’s Guillotine if his target dashes very far away
- Carve a path: Fixed a bug where Darius had a brief window between chain dunks where he was not unstoppable
- Talon and Wukong’s spells will now properly proc Trap Claw’s spellshield and stun
- Fixed a bug where Kennen’s Slicing Maelstrom would occasionally stop casting when hit by another Kennen’s Slicing Maelstrom